Star Trek Alien Races
A/2/3/4/5/6
- B/2/3/4/5/6
- C/2/3
- D/2/3/4
- E/2/3/4
- F - G
- H/2
- I - J
- K/2/3/4
- L/2
- M/2/3/4
- N - O
- P/2
- Q - R/2
- S/2/3
- T/2/3/4/5/6
- U - V/2/3
- W - X
- Y - Z
Mariposans
A cloned race of scientists descended entirely from the five survivors-the "Progenitors"-of a colony ship in the 22nd Century; they abandoned sexual reproduction due to their limited gene pool and found it repugnant being reunited with the lusty Bringloidi, their original shipmates, in 2365 to avoid the 15-generation limit of replicative fading. TNG "Up The Long Ladder" 2-44
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Markalians
Humanoid and spacefaring race who often frequent DS9, distinguished by a bald head, no visible earlobes, and small stubby spikes about the face. Natives have included the smuggler Regana Tosh and Asoth. DS9 "Hippocratic Oath" 4-76
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Mazarites
In 2152, the Enterprise NX-01 was ordered to pick up Vulcan ambassador V'Lar on Mazar. V'Lar was on a mission to expose corrupt government officials, but when her plan was exposed, the Enterprise found itself being chased by Mazarite ships. ENT "Fallen Hero" 1-23
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Medusans
Highly intelligent non-corporeal life forms with highly ordered minds. Members of the Federation, they cannot be viewed by humanoids because optical and electromagnetic patterns emitted by their physiology causes violent psychosis in humanoid neuro-physiology. Some races such as Vulcans can view them with special protective optic visors. As long as they are kept in special shielded containers, they can coexist with humanoids. They are highly skilled navigators and programmers. TOS "Is There In Truth No Beauty?" 3-60
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Melkotian
Powerful non-humanoid race from the Melkot system. Preferring to remain secluded, their homeworld is surrounded by a series of warning buoys. Intruders are subjected to an elaborate telepathic execution involving illusion from the victims' own memory. Diplomatic relations were opened in 2268 and the Melkotians have since become full members of the Federation, but generally prefer seclusion. On Melkot there are only a few humanoid cities for outsiders. Melkotians appear as large brains covered by vital organs with two eyes in the front and short tentacles hanging from the bottom. They move and communicate with Psi abilities. TOS "Spectre of the Gun" 3-61
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